Wearable Devices

Touch-free, Gesture-based Control of Digital Devices

Health Tech & Life Sciences
Active
Public Yokne'am Illit, Israel Founded 2014
Last updated 2026-06-18
Total raised
$43.2M
Last: 2025-10
Stage
Public
Founded
2014
Headcount
41
HQ
Yokne'am Illit, Israel
Sector
Health Tech & Life Sciences

About

Wearable Devices is a growth company developing a non-invasive neural input interface in the form of a wrist wearable band for controlling digital devices using subtle finger movements. These digital devices include consumer electronics, smart watches, smartphones, AR glasses, VR headsets, televisions, PCs, laptop computers, drones, robots, etc.

The company developed Mudra, which consists of a sensor-embedded strap and smartwatch. Commands are input by subtle, same-hand, touch-free gestures. The band also connects to an AR/VR head-mounted device which it can control using intuitive gestures outside the field of view.

Funding history · 8 rounds · $43.2M total

2025-10
$3.3M
2025-09
$4.0M
2025-01
Undisclosed
2025-01
$2.5M
2024-11
$1.9M
2015-11

Q&A

What is Wearable Devices' core product offering?
Wearable Devices develops a non-invasive neural input interface in the form of a wrist wearable band called Mudra, which allows for touch-free, gesture-based control of digital devices such as consumer electronics, smartwatches, smartphones, and AR/VR headsets.
When did Wearable Devices go public on NASDAQ?
Wearable Devices became public on NASDAQ in September 2022.
What was the amount and lead investor of Wearable Devices' June 2024 funding round?
In June 2024, Wearable Devices raised $10,000,000 in a funding round with.
What was the total amount raised by Wearable Devices in 2025 through public offerings?
In 2025, Wearable Devices raised a total of $5,000,000 through public offerings on NASDAQ.
What was a significant product launch for Wearable Devices in early 2025?
In early 2025, Wearable Devices commercially launched its Mudra Link, a universal gesture control wristband, which generated $294,000 in revenue from B2C sales and expanded its market reach to both Android and iOS devices.
What strategic partnership did Wearable Devices announce in September 2024?
In September 2024, Wearable Devices announced that it would showcase its.
What was the outcome of Wearable Devices' collaboration with Qualcomm and Lenovo in September 2024?
In September 2024, Wearable Devices published a report highlighting collaborative innovations with Qualcomm and Lenovo, demonstrating the transformative potential of its Mudra technology in real-world applications for gesture control.
What was a key financial result for Wearable Devices in the first half of 2024?
For the first half of 2024, Wearable Devices reported revenues of $394,000 from commercial sales of its Mudra Band for Apple Watch and B2B collaborations, a significant increase from $12,000 in the same period in 2023. However, the company reported a net loss of $4.2 million.
What strategic move did Wearable Devices make in October 2024 regarding its stock?
In October 2024, Wearable Devices announced a one-for-twenty reverse split of its ordinary shares and tradable warrants, which began trading on a split-adjusted basis on October 10, 2024, on the Nasdaq Capital Market. This was a strategic decision to potentially enhance stock marketability and meet Nasdaq's listing requirements.
What new market did Wearable Devices enter in July 2024?
In July 2024, Wearable Devices broke into the automotive sector with a successful proof-of-concept implementation of its touchless control technology in a demonstration car at a leading European automobile manufacturer’s showroom.

Team · 3

Founder · Co-founder & CEO
LinkedIn ↗
Founder · Co-founder & CTO
LinkedIn ↗
Founder · Co-founder, President, & Chief Scientist
LinkedIn ↗

Sectors & technology

Primary sector
Health Tech & Life Sciences
Sub-sectors
Health Tech & Life SciencesDigital HealthcareDigital Accessibility Solutions
Technologies
SensingMotionSimulation & ImagingAugmented RealityVirtual Reality
Target customers
Healthcare & Life SciencesMedical Devices IndustryMedical ProductsHealthcarePatientsMedia & EntertainmentGaming IndustryVirtual World
Business model
B2BB2C

Highlights

1 Patents

Tags

wearableconsumer-electronicschildrentrackinggesture-recognitionsensorsaugmented-realityiotmixed-realitywearablevirtual-realitydevelopersnon-invasive
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