WaveClear

PC Gaming App using Real-time AI to Measure Gamers' Focus, Stress, and emotions while playing

Media & Entertainment Technologies
Active
Pre-Seed Hod Hasharon, Israel Founded 2023
Last updated 2026-06-18
Total raised
Last: 2025-05
Stage
Pre-Seed
Founded
2023
Headcount
10
HQ
Hod Hasharon, Israel
Sector
Media & Entertainment Technologies

About

WaveClear helps gamers improve their gaming and life through deep analysis of the gamer’s focus, stress, and emotions while playing. The company developed an application which determines when a gamer is losing focus, makes them aware of it, and gives them tools to regain their edge. As many as 40% of competitive game matches are lost due to focus drops, and gamers are often unaware when they happen. When a focus drop is detected, WaveClear determines if the gamer is in need for awareness, recovery, or is emotionally available to improve to offer the right real-time assistance needed. With pre-game warm up and post-game analysis, the mindset-first approach is present at every stage of the user's session.

Funding history · 1 round · — total

2025-05
Undisclosed

Q&A

What is WaveClear's primary business?
WaveClear develops a PC gaming application that uses real-time AI to measure gamers' focus, stress, and emotions while playing, aiming to help them improve their gaming and life.
When was WaveClear founded?
WaveClear was founded in April 2023.
Where is WaveClear headquartered?
WaveClear is headquartered in Hod Hasharon, Center District, Israel.
Which sector does WaveClear primarily operate in?
WaveClear's primary sector is Media & Entertainment Technologies.
What is the status of WaveClear's product?
WaveClear's product is currently released.
What is WaveClear's current funding stage?
WaveClear is currently in the Pre-Seed funding stage.
Has WaveClear raised any funding rounds recently?
In May 2025, WaveClear had a funding round with Fusion VC as a lead investor.

Team · 1

Founder · Founder $ CEO
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesWeb
Target customers
Media & EntertainmentSocial MediaGaming Industry
Business model
B2C

Tags

gamers
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