About
Wander3D provides an innovative solution to play computer/online games with a low-cost handheld toy using a standard webcam. Playing online games becomes much more exciting. The user can move around in real space while controlling the virtual game space with the toy. Wander3D improves the user experience, increasing the number of players and their loyalty. With Wander3D's patent pending technology, users can achieve a game console type experience (similar to Wii) for the cost of a simple plastic toy. By applying 3D image detection proprietary algorithms, Wander3D analyses the input from the webcam to detect the toy's location and orientation. This information is used to control the game. The user interacts with the computer through the toy instead of the mouse or keyboard. The Wander3D toy can be customized to any shape: sword, gun, racket, spoon, etc.
Q&A
- What is Wander3D's primary business offering?
- Wander3D provides a solution that allows users to play computer/online games using a low-cost handheld toy and a standard webcam, converting any plastic toy into an online game controller.
- When was Wander3D founded?
- Wander3D was founded in January 2011.
- What is the current status of Wander3D?
- Wander3D is currently inactive, as of January 2015.
- Where is Wander3D headquartered?
- Wander3D is headquartered in Modi'in-Maccabim-Re'ut, Center District, Israel.
- Who are the founders of Wander3D?
- The founders of Wander3D are Youval Nehmadi, who serves as CEO, and Dafna Danon, who is the Co-founder and Software Manager.
- What technology does Wander3D utilize for its game control solution?
- Wander3D applies proprietary 3D image detection algorithms to analyze webcam input, detecting the toy's location and orientation to control the game.
- What market segment does Wander3D target?
- Wander3D targets the Commerce & Retail, Consumer Goods, and Toys & Games market segments with a B2C business model.
Team · 2
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Identifiers & details
| Founded | 2011-1 |
|---|---|
| Employees (exact) | 6 |
| Status reason | Non Active, Jan 2015 |