VYOO

Brings People Together

Media & Entertainment Technologies
Non Active, Jan 2016
Pre-Funding Herzliya, Israel Founded 2015
LinkedIn
Last updated 2026-06-18
Total raised
Stage
Pre-Funding
Founded
2015
Headcount
6
HQ
Herzliya, Israel
Sector
Media & Entertainment Technologies

About

Social media has set us apart more than it has brought us closer. We believe that humanity should harness the power of technology to bring us together. VYOO uses mobile location, existing social media applications way of thinking, and AR technology to turn strangers into friends. By making the world "smaller" and closer than ever, VYOO delivers a whole new innovative and friendly user experience in order to bring people together. We have created an application that brings people together by connecting them to other people around their environment, location or event so they can create memories and communicate with each other together.

Q&A

What is VYOO's primary business focus?
VYOO is focused on Media & Entertainment Technologies, specifically developing a social media application that uses mobile location and AR technology to connect people in their environment and at events.
When was VYOO founded?
VYOO was founded in March 2015.
What is the current status of VYOO?
VYOO is currently inactive, a status it reached in January 2016.
How many employees does VYOO have?
VYOO has an employee count in the 1-10 range.
Who are the founders of VYOO?
The founders of VYOO are Gil Devora, who serves as Co-founder & CEO, and Tomer Nuni, who is a Founder.
What is VYOO's current funding stage?
VYOO is currently in the Pre-Funding stage.
What technologies does VYOO utilize?
VYOO utilizes Sensing, Geolocation, Platforms & Interfaces, and Mobile technologies.
What kind of customers does VYOO target?
VYOO targets Consumers, specifically within Demographics & Family.

Team · 2

Founder · Co-founder&CEO
LinkedIn ↗
Founder · Founder
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
SensingGeolocationPlatforms & InterfacesMobile
Target customers
ConsumersDemographics & Family
Business model
B2C

Tags

social-networksmobile-applicationssocial-platform
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