Vubooo

The Second Screen Platform for Sports

Media & Entertainment Technologies
Non Active, Oct 2014
Mature Tel Aviv-Yafo, Israel Founded 2011
LinkedIn
Last updated 2026-06-18
Total raised
Stage
Mature
Founded
2011
Headcount
6
HQ
Tel Aviv-Yafo, Israel
Sector
Media & Entertainment Technologies

About

Vubooo is the leading engagement platform for sports fans during live sporting events. Vubooo provides sports fans with a first-of-its-kind 2nd screen experience during football (soccer) matches. Vubooo created a 'virtual stadium' allowing fans to cheer, shout, show their support and share their experience with others around the globe, LIVE during match time. We allow sports fans worldwide to immerse themselves in an innovative social experience by interacting real-time with any live sport match. Our mobile platform creates a branded digital asset, increases user engagement and drives new revenues for publishers and brands.

Q&A

What is Vubooo's primary business?
Vubooo operates as a second screen platform for sports, providing an engagement platform for sports fans during live sporting events, particularly football (soccer) matches.
When was Vubooo founded?
Vubooo was founded in November 2011.
What is Vubooo's current status?
Vubooo is currently inactive, a status it has held since October 2014.
How many employees does Vubooo have?
Vubooo has an employee count in the 1-10 range.
Where is Vubooo's headquarters located?
Vubooo's headquarters is located in Tel Aviv-Yafo, Center District, Israel.
Who is the founder of Vubooo?
The founder of Vubooo is Itav Topaz.
What technologies does Vubooo utilize?
Vubooo utilizes Platforms & Interfaces and Mobile technologies.
What are Vubooo's target customer segments?
Vubooo targets Consumers, Recreational & Lifestyle, Fitness & Sports, Media & Entertainment, and Sports segments.

Team · 1

Founder · Founder
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesMobile
Target customers
ConsumersRecreational & LifestyleFitness & SportsMedia & EntertainmentSports
Business model
B2C

Highlights

Verified

Tags

engagementuser-experiencesportssocial-mediabrandinginteractivemobile-applicationsbroadcasting
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