Sportwize

Sports Betting with Friends

Media & Entertainment Technologies
Non Active, Jun 2016
Mature Tel Aviv-Yafo, Israel Founded 2014
LinkedIn
Last updated 2026-06-18
Total raised
$250K
Last: 2014-07
Stage
Mature
Founded
2014
Headcount
6
HQ
Tel Aviv-Yafo, Israel
Sector
Media & Entertainment Technologies

About

Sportwize is a social betting app that lets users challenge their friends with simulated bets on the sports they love. Unlike traditional sports-betting apps, Sportwize isnt about putting money at risk; instead, it makes it quick, easy, and fun for users to do what they already do bet on their favorite sports with their friends. Sportwize users simply pick one or more contacts from their phone to challenge. Users can play for fun, add a forfeit, or set prizes to suit the people playing. Once the challenge has started, users get live updates of in-game events and are able to chat with each otherfrom a single screen. Users scores, prizes, and challenges are all saved in their virtual wallet.

Funding history · 1 round · $250K total

2014-07
$250K

Q&A

What is Sportwize's primary business?
Sportwize is a social betting app that allows users to challenge friends with simulated bets on sports, focusing on fun rather than monetary risk.
When was Sportwize founded?
Sportwize was founded in June 2014.
What is the current status of Sportwize?
Sportwize is currently inactive, as of June 2016.
How much funding has Sportwize raised in total?
Sportwize has raised a total of $250,000.
When did Sportwize receive its last funding round?
Sportwize received its last funding round in July 2014.
In which country is Sportwize headquartered?
Sportwize is headquartered in Tel Aviv-Yafo, Israel.
What is Sportwize's employee count?
Sportwize has an employee count in the 1-10 range.
What is Sportwize's primary sector?
Sportwize's primary sector is Media & Entertainment Technologies.

Team · 2

Founder · Co-Founder
LinkedIn ↗
Founder · Co-Founder
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesMobile
Target customers
ConsumersRecreational & LifestyleFitness & SportsGamers
Business model
B2C

Highlights

Verified

Tags

entertainmentsocial-platformmobile-gamessportsmobile-applicationsfans
Full data — links, identifiers, deals & radar signals (jobs, patents, research, more)