Speculo

Location Sensing for AR/VR

Media & Entertainment Technologies
Non Active, Dec 2019 ceased to operate
Pre-Funding Shoham Founded 2016
Website ↗
Total raised
Stage
Pre-Funding
Founded
2016
Headcount
6
HQ
Shoham
Sector
Media & Entertainment Technologies

About

Speculo is a wearable sensor system that findsabsolute locations in space (including depth), with no latency, high accuracy, and high resolution. The technology is patent-pending, and is mostly aimed at gaming consoles and AR/VR.

Company Intelligence Q&A

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What is Speculo's primary offering?
Speculo offers a wearable sensor system designed to determine absolute locations in space, including depth, with high accuracy, resolution, and no latency. This technology is primarily aimed at gaming consoles and AR/VR applications.
When was Speculo founded?
Speculo was founded in April 2016.
What is the current operational status of Speculo?
Speculo is currently inactive, having ceased operations in December 2019.
Where is Speculo headquartered?
Speculo's headquarters are located in Shoham, Center District, Israel.
What is Speculo's primary sector?
Speculo's primary sector is Media & Entertainment Technologies.
What technologies does Speculo utilize?
Speculo utilizes technologies such as Simulation & Imaging, Augmented Reality, and Virtual Reality.
What is Speculo's current funding stage?
Speculo is in the Pre-Funding stage, with a total raised amount of $0 USD.
How many employees did Speculo have?
Speculo had between 1-10 employees, with an exact count of 6.
Who is a key founder of Speculo?
Dror Barash is a founder of Speculo.

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Simulation & ImagingAugmented RealityVirtual Reality
Target customers
Commerce & RetailConsumer GoodsConsumer ElectronicsMedia & EntertainmentGaming Industry
Business model
B2B

Highlights

Verified

Tags

sports-teche-healthmotion-trackingmotion-detectioniotconsumer-electronicsgame-developerssensorswearablevirtual-realityaugmented-reality