Screenovate Technologies

Mobile Device Screen Duplication

Media & Entertainment Technologies
Acquired by Intel
Acquired Ra'anana, Israel Founded 2009
LinkedIn
Last updated 2026-06-18
Total raised
Last: 2014-11
Stage
Acquired
Founded
2009
Headcount
8
HQ
Ra'anana, Israel
Sector
Media & Entertainment Technologies

About

Screenovate Technologies develops a screen duplication solution that enables smartphone screens to be projected onto TVs and computers. Screenovate can also be used to scan, print, and copy files, as well as to transform a tablet or smartphone into a game controller. Screenovate's Wireless Device Virtualization platform provides an advanced, end-to-end solution. It addresses the need to connect devices and screens conveniently. The company's cross-platform software covers a wide matrix of devices, chipsets, and form factors, allowing full flexibility.

Funding history · 1 round · — total

2014-11
Undisclosed

Q&A

What is Screenovate Technologies' primary business?
Screenovate Technologies develops a screen duplication solution that enables smartphone screens to be projected onto TVs and computers. Their Wireless Device Virtualization platform also allows for scanning, printing, copying files, and transforming mobile devices into game controllers.
When was Screenovate Technologies founded?
Screenovate Technologies was founded in May 2009.
How many employees does Screenovate Technologies have?
Screenovate Technologies has 1-10 employees.
Which company acquired Screenovate Technologies?
Screenovate Technologies was acquired by Intel in December 2021.
What was the last known funding event for Screenovate Technologies?
Screenovate Technologies received funding in November 2014 from Intel Capital.
Who is the Founder and CEO of Screenovate Technologies?
The Founder and CEO of Screenovate Technologies is Joshua Glazer.
In which country is Screenovate Technologies headquartered?
Screenovate Technologies is headquartered in Ra'anana, Center District, Israel.

Team · 1

Founder · Founder & CEO
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesBusiness SoftwareIT, R&D & Data SolutionsData Architecture
Target customers
Commerce & RetailConsumer GoodsConsumer ElectronicsConsumersCommunication ServicesWireless & MobileMobile Devices
Business model
B2C

Highlights

1 Patents

Tags

telecommunicationwireless-communicationcross-platformproductivitymobile-devicesconnectivityautomotivebyodiotenterprisesar-vrenterprise-solutionsmobile-applications
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