Sayollo Media

In-game Shopping Platform

Business Software
Non Active, Dec 2022 ceased to operate
Seed Rehovot, Israel Founded 2018
LinkedIn
Last updated 2026-06-18
Total raised
$7.5M
Last: 2021-02
Stage
Seed
Founded
2018
Headcount
6
HQ
Rehovot, Israel
Sector
Business Software

About

Sayollo Media is the developer of gComm, an in-game purchasing platform that enables gamers to buy physical products directly from inside mobile games. gComm provides a three-fold advantage, giving DTC brands direct access to the Gen Z gamer audience, enabling game publishers to increase retention rates and monetize content in new ways, and allowing gamers to enjoy an elevated gaming experience. As a Gen Z-focused B2B2C company, Sayollo embraces social commerce and anticipates the evolution of mobile games into a new form of social media, with gComm facilitating an effortless shopping experience coupled with uninterrupted gameplay.

Funding history · 2 rounds · $7.5M total

2021-02
$5.0M
2019-01
$2.5M

Q&A

What is Sayollo Media's primary business?
Sayollo Media develops gComm, an in-game purchasing platform that allows gamers to buy physical products directly from within mobile games. It aims to provide DTC brands access to Gen Z gamers, help game publishers increase retention and monetize content, and enhance the gaming experience.
When was Sayollo Media founded?
Sayollo Media was founded in August 2018.
What is the current status of Sayollo Media?
Sayollo Media is currently inactive, having ceased operations in December 2022.
How many employees does Sayollo Media have?
Sayollo Media has an employee count in the 1-10 range.
What is Sayollo Media's total funding raised to date?
Sayollo Media has raised a total of $7,500,000 USD.
When was Sayollo Media's last funding round, and how much was raised?
Sayollo Media's last funding round was in February 2021, raising $5,000,000 USD.
What is Sayollo Media's primary sector?
Sayollo Media's primary sector is Business Software.
What business models does Sayollo Media utilize?
Sayollo Media utilizes B2B2C and B2B business models.

Team · 2

Founder · Co-founder & CEO
LinkedIn ↗
Founder · Co-founder & Head of Product
LinkedIn ↗

Sectors & technology

Primary sector
Business Software
Sub-sectors
Business SoftwareSales & Marketing Solutionse-Commerce ToolsAdvertising PlatformsMedia & Entertainment TechnologiesDigital Content DistributionDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesWebMobileSimulation & ImagingVirtual Reality
Target customers
Enterprise & Professional ServicesMarketing & SalesAdvertisingMedia & EntertainmentPublishingGaming IndustryMobile GamingVirtual World
Business model
B2B2CB2B

Highlights

Verified

Tags

video-contentadvertisingmobile-gamesgame-developersmarketingsocial-mediaadvertisersartificial-intelligencesaasemotions-analyticsgame-developmentuser-experienceanti-fraudvideo-advertising
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