SafeIT

Home Rehabilitation Platform for the Elderly

Health Tech & Life Sciences
Non Active, Mar 2019 ceased to operate
Pre-Funding Tel Aviv-Yafo, Israel Founded 2014
Last updated 2026-06-18
Total raised
Stage
Pre-Funding
Founded
2014
Headcount
6
HQ
Tel Aviv-Yafo, Israel
Sector
Health Tech & Life Sciences

About

SafeIT is a social home-rehabilitation platform for the elderly. The platform offers effective training that can improve the quality of life of elderly people and bring them back to their feet. The system enables home rehabilitation through virtual-reality games that are tailor-made for the elderly (based on the company's SEEME virtual-reality games used in Israeli hospitals), a dynamic frame to prevent falls, and a tele-rehabilitation application that gives constant online feedback to all people involved. The application allows caregiverpatient and patientpatient contact.

Q&A

What is SafeIT's primary business?
SafeIT is a social home-rehabilitation platform designed for the elderly, offering virtual-reality games, a dynamic frame to prevent falls, and a tele-rehabilitation application.
When was SafeIT founded?
SafeIT was founded in April 2014.
What is the current status of SafeIT?
SafeIT is currently inactive, having ceased operations in March 2019.
What sector does SafeIT operate in?
SafeIT operates in the Health Tech & Life Sciences sector, specifically focusing on Digital Healthcare and Digital Therapeutics.
What technologies does SafeIT utilize in its platform?
SafeIT utilizes Simulation & Imaging, Virtual Reality, and Sensing technologies in its platform.
Who are SafeIT's target customers?
SafeIT targets patients, consumers, and seniors within the Healthcare & Life Sciences industry.
What business models did SafeIT employ?
SafeIT employed both B2C and B2B business models.

Team · 1

Founder · Co-founder
LinkedIn ↗

Sectors & technology

Primary sector
Health Tech & Life Sciences
Sub-sectors
Health Tech & Life SciencesDigital HealthcareDigital Therapeutics
Technologies
Simulation & ImagingVirtual RealitySensing
Target customers
Healthcare & Life SciencesHealthcareProvidersPatientsConsumersDemographics & FamilySeniors
Business model
B2CB2B

Tags

gamificationdigital-healthcarevrdigital-therapeuticspatientsmonitoringseniorsrehabilitationhome-caresensorstreatments
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Identifiers & details

Founded2014-4
Employees (exact)6
Status reasonNon Active, Mar 2019 ceased to operate