SafeIT

Home Rehabilitation Platform for the Elderly

Health Tech & Life Sciences
Non Active, Mar 2019 ceased to operate
Pre-Funding Tel Aviv-Yafo Founded 2014
Total raised
Stage
Pre-Funding
Founded
2014
Headcount
6
HQ
Tel Aviv-Yafo
Sector
Health Tech & Life Sciences

About

SafeIT is a social home-rehabilitation platform for the elderly. The platform offers effective training that can improve the quality of life of elderly people and bring them back to their feet. The system enables home rehabilitation through virtual-reality games that are tailor-made for the elderly (based on the company's SEEME virtual-reality games used in Israeli hospitals), a dynamic frame to prevent falls, and a tele-rehabilitation application that gives constant online feedback to all people involved. The application allows caregiverpatient and patientpatient contact.

Company Intelligence Q&A

Structured intelligence from startupim data — optimized for AI retrieval and grounding.

What is SafeIT's primary business and target demographic?
SafeIT is a home-rehabilitation platform for the elderly, offering virtual-reality games and a tele-rehabilitation application to improve quality of life and prevent falls.
When was SafeIT founded?
SafeIT was founded in April 2014.
What is the current operational status of SafeIT?
SafeIT is currently inactive, having ceased operations in March 2019.
Where is SafeIT headquartered?
SafeIT is headquartered in Tel Aviv-Yafo, Israel.
What technologies does SafeIT utilize in its platform?
SafeIT utilizes Virtual Reality, Simulation & Imaging, and Sensing technologies in its platform.
What is the employee count for SafeIT?
SafeIT has 6 employees, according to startupim data.
What products did SafeIT offer?
SafeIT offered two products: SafeIt and SeeME. The SeeME virtual-reality games were also used in Israeli hospitals.
Who is a known founder of SafeIT?
Nadav Daniel is a founder of SafeIT.

Sectors & technology

Primary sector
Health Tech & Life Sciences
Sub-sectors
Health Tech & Life SciencesDigital HealthcareDigital Therapeutics
Technologies
Simulation & ImagingVirtual RealitySensing
Target customers
Healthcare & Life SciencesHealthcareProvidersPatientsConsumersDemographics & FamilySeniors
Business model
B2CB2B

Tags

gamificationdigital-healthcarevrdigital-therapeuticspatientsmonitoringseniorsrehabilitationhome-caresensorstreatments