Revolv AR

Augmented-reality Technology and Content Production

Media & Entertainment Technologies
Non Active, Dec 2016
Mature Tel Aviv-Yafo, Israel Founded 2014
LinkedIn
Last updated 2026-06-18
Total raised
Stage
Mature
Founded
2014
Headcount
6
HQ
Tel Aviv-Yafo, Israel
Sector
Media & Entertainment Technologies

About

Revolv AR offers augmented-reality technology that pushes the limits of mobile and wearable devices. The companys mission is to create experiences driven by technology and backed by creativity and captivating design. By mixing the real world with the virtual one, Revolv AR harnesses the true potential of AR to shape reality and construct the future experience today.

Q&A

What is Revolv AR's primary business?
Revolv AR specializes in augmented-reality technology and content production, aiming to create experiences that blend the real and virtual worlds using mobile and wearable devices.
When was Revolv AR founded?
Revolv AR was founded in February 2014.
What is the current status of Revolv AR?
Revolv AR is currently inactive, with its status changed in December 2016.
Where is Revolv AR headquartered?
Revolv AR is headquartered in Tel Aviv-Yafo, Israel.
How many employees does Revolv AR have?
Revolv AR has an employee count in the 1-10 range.
Who are the co-founders of Revolv AR?
The co-founders of Revolv AR are Omer Breiner, who also serves as CEO, and Yaara Dromi.
What technologies does Revolv AR focus on?
Revolv AR focuses on Simulation & Imaging and Augmented Reality technologies.
Which industries does Revolv AR target with its solutions?
Revolv AR targets the Media & Entertainment, Gaming Industry, Virtual World, and Content Production sectors.

Team · 2

Founder · Co-founder & CEO
LinkedIn ↗
Founder · Co-founder
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment Technologies
Technologies
Simulation & ImagingAugmented Reality
Target customers
Media & EntertainmentGaming IndustryVirtual WorldContent Production
Business model
B2BB2B2C

Highlights

Verified

Tags

virtualizationcontent-providersaugmented-reality3d-technologyuser-engagementgamificationwearable
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