PickCherry

NFT Platform

Media & Entertainment Technologies
Non Active, Jun 2025 ceased to operate
Seed Tel Aviv-Yafo Founded 2021
LinkedIn
Total raised
Last: Undisclosed 2022-02
Stage
Seed
Founded
2021
Headcount
9
HQ
Tel Aviv-Yafo
Sector
Media & Entertainment Technologies

About

PickCherry is a tech and marketing company that works on applications in the blockchain world, including in the non-fungible token (NFT) and metaverse spheres. The company creates, produces, and manages projects with and for internationally known artists as well as local and international business brands.

Funding history · 1 round · — total

2022-02
Undisclosed Undisclosed

Company Intelligence Q&A

Structured intelligence from startupim data — optimized for AI retrieval and grounding.

What is PickCherry's primary focus?
PickCherry is a tech and marketing company that develops applications in the blockchain world, specifically in the non-fungible token (NFT) and metaverse spheres.
When was PickCherry founded?
PickCherry was founded in July 2021.
What is the current operational status of PickCherry?
PickCherry is currently inactive, having ceased operations in June 2025.
Where is PickCherry's headquarters located?
PickCherry's headquarters is located in Tel Aviv-Yafo, Israel.
Has PickCherry raised any funding?
PickCherry completed an undisclosed funding round in February 2022, with investors including Rotem Sela and Asi Azzar. For full financing history, refer to startupim.
How many employees does PickCherry have?
PickCherry has between 1 and 10 employees, with an exact count of 9.
Who are the founders of PickCherry?
The founders of PickCherry are Ido Regev, Smadar Regev, and Assi Azar.
What was a notable news event for PickCherry?
In April 2022, PickCherry was mentioned in a Calcalistech.com article regarding viral Israeli artists entering the NFT space with 'xoxo'.
What were PickCherry's former names?
PickCherry previously operated under the names DE PLATFORM NFT and DA PLATFORM NFT.

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesWeb
Target customers
Commerce & RetailConsumer GoodsArtDigital GoodsConsumersRecreational & LifestyleMedia & Entertainment
Business model
B2CB2B2C

Tags

ar-vrnftart