Musico

Collaborative Platform for Music Creators

Education & Knowledge Technologies
Active
Mature Tel Aviv-Yafo Founded 2015
Total raised
$700K
Last: Undisclosed 2021-05
Stage
Mature
Founded
2015
Headcount
4
HQ
Tel Aviv-Yafo
Sector
Education & Knowledge Technologies

About

Musico is a game-based digital practice platform that enables music teachers to build a creative community with their students. Whether capturing magic moments on the fly or using the customizable lesson plan library, teachers can easily put together highly engaging lessons for their students to use both at school and at home. With Musico, teachers can easily track student progress, give assignments, answer questions, create tests, and create play-along tracks.

Funding history · 2 rounds · $700K total

2021-05
Undisclosed Undisclosed
2017-07
Seed $700K

Company Intelligence Q&A

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What is Musico's primary offering?
Musico provides a game-based digital practice platform designed for music teachers to create an interactive community with their students. It allows teachers to build engaging lessons, track progress, assign tasks, and create play-along tracks.
When was Musico founded?
Musico was founded in June 2015.
Where is Musico's headquarters located?
Musico's headquarters is located in Tel Aviv-Yafo, Israel.
Does Musico have offices outside of Israel?
Yes, Musico has an office in Santa Monica, California, United States.
What was Musico's first recorded funding round?
Musico completed a Seed round in July 2017, raising $700,000. Fusion VC was an investor in this round.
When was Musico's most recent funding round, and who were the investors?
Musico's most recent funding round was an Undisclosed round in May 2021, with AltaIR Capital and Digital Disrupt as investors.
How many employees does Musico currently have?
Musico currently has 4 employees.
Who are the founders of Musico?
The founders of Musico are Yonatan Pistiner and Barak Inbar.

Sectors & technology

Primary sector
Education & Knowledge Technologies
Sub-sectors
Education & Knowledge TechnologiesAssessment & Verification
Technologies
Platforms & InterfacesWeb
Target customers
ConsumersRecreational & LifestyleMusiciansEducation
Business model
B2B2CB2BB2C

Highlights

1 Patents

Tags

gamificationmusical-instrumentsteacherswisdom-of-crowdscollaborationcontent-sharingentertainmentmusiciansmusicsocial-platformstudent-assessmentweb-platformschoolse-learning