D.I.C Network Technologies

Social Gaming Platform for Kids

Media & Entertainment Technologies
Active
Mature Tel Aviv-Yafo, Israel Founded 2005
Last updated 2026-06-18
Total raised
Stage
Mature
Founded
2005
Headcount
16
HQ
Tel Aviv-Yafo, Israel
Sector
Media & Entertainment Technologies

About

D.I.C Technologies operates and maintains websites catered to children's entertainment, promoting social content in a protected online environment. The company's flagship product, Mikmak World, is a supervised, secure online social platform where users can design virtual characters to go on adventures, play games, and meet other members.

Q&A

What is D.I.C Network Technologies' primary business?
D.I.C Network Technologies operates and maintains websites for children's entertainment, focusing on promoting social content in a protected online environment. Its flagship product is Mikmak World, a supervised online social platform.
What is Mikmak World?
Mikmak World is D.I.C Network Technologies' flagship product, a supervised, secure online social platform where users can design virtual characters, go on adventures, play games, and interact with other members.
When was D.I.C Network Technologies founded?
D.I.C Network Technologies was founded in June 2005.
Where is D.I.C Network Technologies headquartered?
D.I.C Network Technologies is headquartered in Tel Aviv-Yafo, Israel.
How many employees does D.I.C Network Technologies have?
D.I.C Network Technologies has 16 employees, falling within the 11-50 employee bucket.
What industry sector does D.I.C Network Technologies primarily operate in?
D.I.C Network Technologies primarily operates in the Media & Entertainment Technologies sector.
What are the target customer demographics for D.I.C Network Technologies?
D.I.C Network Technologies targets consumers, specifically children within demographics and family segments.
What is the current stage of D.I.C Network Technologies?
According to startupim data, D.I.C Network Technologies is currently in the Mature stage.

Team · 1

Founder · Founder & CEO
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesWebMobile
Target customers
ConsumersDemographics & FamilyChildren
Business model
B2C

Tags

social-platformchildrenentertainmentgamessocial-networksmobile-applications
Full data — links, identifiers, deals & radar signals (jobs, patents, research, more)