Last updated 2026-06-18
- Raised funding round, Aug 2014
Total raised
—
Last: 2014-08
Stage
Mature
Founded
2013
Headcount
500+
HQ
Tel Aviv-Yafo, Israel
Sector
Media & Entertainment Technologies
About
Immersia makes online adventure games for learning languages. What do we have that the others don't? Great animation, a terrific and funny script written by a true professional, speech recognition technology that makes us one of the only programs through which you can learn to SPEAK, not only read and listen, and most importantly - a once-in-a-lifetime teaching method. The goal is to simulate an immersion learning situation, like you would be going on an exchange program, making learning fun and more successful. There are a lot of online programs to learn languages, but all rely on repetitive drilling, and are boring and make it hard for the user to persevere. We offer a new, fun way to learn.
Funding history · 1 round · — total
2014-08
Undisclosed
Q&A
- What is Immersia's primary business?
- Immersia develops online adventure games designed for learning languages, focusing on an immersive experience with features like speech recognition.
- When was Immersia founded?
- Immersia was founded in January 2013.
- What is the current status of Immersia?
- Immersia is currently inactive, a status it has held since January 2016.
- Which investor participated in Immersia's funding round?
- In August 2014, UpWest participated in a funding round for Immersia.
- What is Immersia's primary sector classification?
- Immersia's primary sector is Media & Entertainment Technologies.
- Who are the co-founders of Immersia?
- The co-founders of Immersia are Guy Barner and Karen Shilmovich.
- What technologies does Immersia utilize?
- Immersia utilizes Platforms & Interfaces and Web technologies.
Team · 3
Sectors & technology
Primary sector
Media & Entertainment Technologies
Sub-sectors
Education & Knowledge TechnologiesLearning/Self Learning ApplicationsMedia & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesWeb
Target customers
Media & EntertainmentGaming IndustryEducationVocational & Life-long EducationConsumersEducation & AcademiaStudents
Business model
B2C
Highlights
Verified
Tags
self-learninglanguagemobile-applicationse-learningpatent-pendingspeech-recognitiongamesedtech
Full data — links, identifiers, deals & radar signals (jobs, patents, research, more)
External links
| linkedin.com/company/3185463 | |
| facebook.com/Immersia.game | |
| YouTube | youtube.com/channel/UC1Q0qtSfL18yGXh8RcB9rrg |
Identifiers & details
| Founded | 2013-1 |
|---|---|
| Employees (exact) | 500 |
| Status reason | Non Active, Jan 2016 |