Hoodini

Social Network for Neighbors

Media & Entertainment Technologies
Non Active, Jul 2022 ceased to operate
Pre-Funding Haifa Founded 2017
Total raised
Stage
Pre-Funding
Founded
2017
Headcount
1-10
HQ
Haifa
Sector
Media & Entertainment Technologies

About

Hoodini aims to create strong, cohesive, and active local communities. The company's platforms provide a comfortable and accessible way for neighbors to communicate and get to know each other virtually and face to face. The company's platform allows its users to get to know their neighbors and get updates about what's going around in their neighborhood. It also allows municipalities, community centers, and other local communities to publish information about local events. Another feature of the platform allows users to receive benefits and discounts from local businesses.

Company Intelligence Q&A

Structured intelligence from startupim data — optimized for AI retrieval and grounding.

What is Hoodini's primary business activity?
Hoodini operates as a social network designed to foster strong, cohesive, and active local communities by providing a platform for neighbors to communicate and connect.
When was Hoodini founded?
Hoodini was founded in January 2017.
What is the current operational status of Hoodini?
Hoodini is currently inactive, having ceased operations in July 2022.
Where is Hoodini's headquarters located?
Hoodini's headquarters is located in Haifa, Israel, at Derech HaAtsma'ut 47.
Who is a key founder of Hoodini?
Shai Epstein is a founder of Hoodini.
What types of customers does Hoodini target with its platform?
Hoodini targets Government & City entities, Municipalities, Enterprise & Professional Services, and SMBs & SMEs, in addition to individual consumers (B2C).
What was Hoodini's former name?
Hoodini was formerly known as NEIGHBOUR.
What is Hoodini's primary sector classification?
Hoodini's primary sector classification is Media & Entertainment Technologies.
Has Hoodini raised any external funding?
According to startupim data, Hoodini has not raised any external funding, with a total raised amount of $0 USD.

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesMobile
Target customers
Government & CityMunicipalitiesEnterprise & Professional ServicesSMBs & SMEs
Business model
B2GB2CB2B

Highlights

Verified

Tags

municipalitiesmobile-applicationssocial-platformsmbreviewslocation-basedsocial-networksrecommendationscollaboration