goFlow

Outdoor Sporting Conditions App

Media & Entertainment Technologies
Non Active, Dec 2017 ceased to operate
Mature Tel Aviv-Yafo, Israel Founded 2012
LinkedIn
Last updated 2026-06-18
Total raised
$2.0M
Last: 2016-04
Stage
Mature
Founded
2012
Headcount
1-10
HQ
Tel Aviv-Yafo, Israel
Sector
Media & Entertainment Technologies

About

goFlow is an app that allows users to post real-time conditions for weather-dependent sports such as surfing, kiteboarding, and skiing. In addition, goFlow makes it easy for users to explore new sporting hot spots and to connect with friends and other outdoor enthusiasts in their area. goFlow supports 10 types of sports: surfing, boating, cycling, diving, fishing, golfing, kitesurfing, paddleboarding, skateboarding, and snow sports. Users can use goFlows live reports to find the best times and locations for their favorite outdoor activities and new local friends to share them with.

Funding history · 2 rounds · $2.0M total

Q&A

What is goFlow's primary business?
goFlow is an app that enables users to post real-time conditions for weather-dependent sports and connect with other outdoor enthusiasts. It supports 10 types of sports, including surfing, kiteboarding, and skiing.
When was goFlow founded?
goFlow was founded in November 2012.
What is the current status of goFlow?
goFlow is currently inactive and ceased to operate in December 2017.
How much funding has goFlow raised in total?
goFlow has raised a total of $1,965,000 USD.
When was goFlow's last funding round and who were the investors?
goFlow's last funding round was in April 2016, with Go4it as an investor.
Who were the investors in goFlow's March 2015 funding round?
In March 2015, goFlow received funding from Mehrdad Piroozram and Omri Lavie.
What is goFlow's employee count?
goFlow has an employee bucket range of 1-10 employees.
Where is goFlow headquartered?
goFlow is headquartered in Tel Aviv-Yafo, Israel.

Team · 1

Founder · Founder & CEO
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content DistributionDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesMobile
Target customers
ConsumersRecreational & LifestyleFitness & Sports
Business model
B2C

Tags

location-basedcrowdsourcingsocial-networkswellnesssocial-platformwisdom-of-crowdssportssocial-mediamobile-applicationsrecommendationsconsumersmarketplacephoto-sharing
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