Gigantic

Mobile Arcade Games

Media & Entertainment Technologies
Active
Acquired Tel Aviv-Yafo Founded 2017
LinkedIn
Total raised
$14.0M
Last: Series A 2022-07
Stage
Acquired
Founded
2017
Headcount
28
HQ
Tel Aviv-Yafo
Sector
Media & Entertainment Technologies

About

Gigantic develops mobile arcade games connected to physical counterparts, with players controlling real machines through the use of mobile apps. Gigantic was founded with the aim of creating innovative, high-quality entertainment by connecting physical objects to virtual games. The companys first game, Clawee, features real claw machines that are playable through a mobile app.

Funding history · 2 rounds · $14.0M total

2022-07
Series A $7.0M
2020-12
Series A $7.0M

Company Intelligence Q&A

Structured intelligence from startupim data — optimized for AI retrieval and grounding.

What is Gigantic's primary business?
Gigantic develops mobile arcade games that connect to physical machines, allowing players to control real machines through mobile applications. Their first game, Clawee, features real claw machines playable via a mobile app.
When was Gigantic founded?
Gigantic was founded in January 2017.
What was Gigantic's total funding raised?
Gigantic raised a total of $14,000,000 USD across multiple funding rounds. For a full financing history, please refer to startupim.
When did Gigantic complete its first Series A funding round and who were the lead investors?
In December 2020, Gigantic completed a Series A funding round with NFX Capital as a lead investor.
When did Gigantic complete its second Series A funding round and who were the lead investors?
In July 2022, Gigantic completed a Series A funding round with MoreTech Ventures, VGames, and NFX Capital as lead investors.
What is the current employee count for Gigantic?
Gigantic currently has 28 employees.
What is the status of Gigantic as of January 2025?
In January 2025, a court trustee favored Fankong Global’s offer to acquire Gigantic, following the company's request for a court freeze in November 2024 due to accumulating $10.7 million in debt.
What was the acquisition amount for Gigantic in January 2025?
In January 2025, Gigantic was acquired for $360,000 USD.

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesMobile
Target customers
ConsumersRecreational & LifestyleGamers
Business model
B2C

Highlights

Verified

Tags

mobile-gamesentertainmentgames