frenziQ

Mobile Games for Team Building

Media & Entertainment Technologies
Non Active, Feb 2024 ceased to operate
Pre-Funding Holon, Israel Founded 2018
LinkedIn
Last updated 2026-06-18
Total raised
Stage
Pre-Funding
Founded
2018
Headcount
2
HQ
Holon, Israel
Sector
Media & Entertainment Technologies

About

frenziQ develops mobile games designed to promote team engagement with friends and family. The company has created frenziQ, a problem-solving game that requires students to discuss educational materials and even teach each other, which enables them to more effectively internalize the subjects being learned. Teams play together outside of class hours over the course of weeks or months, providing enough time for the players to become friends. In frenziQ, open questions are supported, and questions can come by surprise. Scoring depends on the speed of answering compared to other teams and can be affected by incorrect answers. Team members can communicate using in-app chat, so discussions are organically formed around the subject of a question. Each school writes their own questions and manages the participants in their game. The company has also developed frenziQ Mundial, a game in which players are challenged with riddles and questions and the team is responsible for answering as quickly as possible. frenziQ is a SaaS-based product licensed in a subscription model, with the cost based on monthly active users.

Q&A

What is frenziQ's primary business?
frenziQ develops mobile games designed to promote team engagement, particularly for educational purposes and team building among friends and family.
What is the current status of frenziQ?
frenziQ is currently inactive, having ceased operations in February 2024.
When was frenziQ founded?
frenziQ was founded in January 2018.
What are some of the products developed by frenziQ?
frenziQ has developed a problem-solving game called frenziQ for students to discuss educational materials, and frenziQ Mundial, a game challenging players with riddles and questions.
What is frenziQ's business model?
frenziQ operates on a SaaS-based subscription model, with costs determined by monthly active users.
What is frenziQ's primary sector classification?
frenziQ's primary sector is Media & Entertainment Technologies.
What types of customers does frenziQ target?
frenziQ targets consumers, specifically children and families, and the education sector.

Team · 2

Founder · Co-founder & CEO
LinkedIn ↗
Founder · Founder & CTO
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Education & Knowledge TechnologiesMedia & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesSoftwareMobile
Target customers
ConsumersDemographics & FamilyChildrenEducation
Business model
B2BB2CB2B2C

Highlights

Verified

Tags

gamesmobile-applicationsedtechsaasinteractivechildrenedutainmenttrainingfamilyschoolscollaboration
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