Last updated 2026-06-18
- Raised funding round, May 2019
Total raised
—
Last: 2019-05
Stage
Mature
Founded
2015
Headcount
2
HQ
Tel Aviv-Yafo, Israel
Sector
Media & Entertainment Technologies
About
FANS-LEAGUE allows fans to actively participate in the world of sports not just as spectators, but as competitors. The company has created an app-based gamified environment that enables fans, both as individuals and as part of a community, to be the center of the game. FANS-LEAGUE achieves this by allowing a gamified, social, interactive, and competitive environment for fans of all teams to compete and express themselves. FANS-LEAGUE partners with media companies, leagues, and mega-sporting event organizers who already have an established user base that they are looking to better activate, engage, and monetize.
Funding history · 1 round · — total
2019-05
Undisclosed
Q&A
- What is the current status of FANS-LEAGUE?
- FANS-LEAGUE is currently inactive, having ceased operations in April 2021.
- What is FANS-LEAGUE's primary business?
- FANS-LEAGUE developed a mobile gaming app for sports fans, allowing them to participate in a gamified, social, interactive, and competitive environment.
- When was FANS-LEAGUE founded?
- FANS-LEAGUE was founded in October 2015.
- How many employees did FANS-LEAGUE have?
- FANS-LEAGUE had 1-10 employees.
- Who are the co-founders of FANS-LEAGUE?
- The co-founders of FANS-LEAGUE are Omer Chomski, who served as Co-founder & CEO, and Ben Goffer, who was Co-founder & CTO.
- Which investor participated in FANS-LEAGUE's funding round in May 2019?
- Elliptic Ventures participated in FANS-LEAGUE's funding round in May 2019.
- In which countries did FANS-LEAGUE target customers?
- FANS-LEAGUE targeted customers in the United Kingdom, Brazil, Chile, Mexico, Argentina, United States, and Spain.
- What business models did FANS-LEAGUE utilize?
- FANS-LEAGUE utilized B2B2C, B2B, and B2C business models.
Team · 2
Sectors & technology
Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesMobile
Target customers
Media & EntertainmentSportsMediaConsumersRecreational & LifestyleFans
Business model
B2B2CB2BB2C
Highlights
Verified
Tags
gamesfanssportssocial-networksuser-engagementgamificationmobile-gamessports-techmobile-applicationssocial-games
Full data — links, identifiers, deals & radar signals (jobs, patents, research, more)
External links
| Website | fans-league.club/fsl/ |
|---|---|
| linkedin.com/company/18722200 | |
| facebook.com/fanaticos.league | |
| YouTube | youtube.com/channel/UCMSbG4pKlz12_6HOdAUAnlg |
| instagram.com/fanaticos.app |
Identifiers & details
| Founded | 2015-10 |
|---|---|
| Employees (exact) | 2 |
| Status reason | Non Active, Apr 2021 ceased to operate |