Double Duck

Game Developer

Media & Entertainment Technologies
Non Active, Jan 2020 ceased to operate
Mature Tel Aviv-Yafo Founded 2012
LinkedIn
Total raised
Stage
Mature
Founded
2012
Headcount
1-10
HQ
Tel Aviv-Yafo
Sector
Media & Entertainment Technologies

About

Double Duck is a game development studio founded by passionate casual and hardcore gamers. The company is focused on developing and polishing gameplay experiences and delivering the most fun and engaging gameplay possible. Double Duck uses cross-platform tools, cutting-edge technologies, and a bit of dark magic to make sure that everyone can play everything.

Company Intelligence Q&A

Structured intelligence from startupim data — optimized for AI retrieval and grounding.

What is the primary business of Double Duck?
Double Duck is a game development studio focused on creating engaging gameplay experiences using cross-platform tools and technologies.
When was Double Duck founded?
Double Duck was founded in September 2012.
What is the current status of Double Duck?
Double Duck is currently inactive, having ceased operations in January 2020.
Where is Double Duck's headquarters located?
Double Duck's headquarters is located in Tel Aviv-Yafo, Israel, at 126 Yigal Alon st.
Who are the founders of Double Duck?
The founders of Double Duck are Danny Marcowitz, Dor Hanin, and Daniel Weinberger.
What types of customers does Double Duck target?
Double Duck targets consumers, recreational and lifestyle users, gamers, and the broader media and entertainment and gaming industries.
What are some of the games developed by Double Duck?
Double Duck has developed games such as Maze Monster, Rail Rush, Dynamons 2, Captain Smash, and Blackjack Legends, among others.
What is Double Duck's primary sector classification?
Double Duck's primary sector classification is Media & Entertainment Technologies.

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesMobile
Target customers
ConsumersRecreational & LifestyleGamersMedia & EntertainmentGaming Industry
Business model
B2BB2C

Highlights

Verified

Tags

social-mediaentertainmentengagementmobile-gamessocial-gamesgamesgamersuser-experiencegame-development