- What is Do Not Disturb Games' primary business?
- Do Not Disturb Games is a mobile games studio developing Crucible of Ascension, a competitive mobile game for time-constrained mid-core adult players.
- When was Do Not Disturb Games founded?
- Do Not Disturb Games was founded in August 2024.
- How many employees does Do Not Disturb Games currently have?
- Do Not Disturb Games has 1-10 employees.
- What is the current product stage of Do Not Disturb Games' primary offering?
- The company's game, Crucible of Ascension, is currently in a closed beta phase.
- What market segment does Do Not Disturb Games target with its game?
- Do Not Disturb Games targets an underserved segment of players frustrated by grind-heavy progression, high time investment, and limited strategic depth in existing competitive mobile games.
- What is the estimated market size for the hybrid Arena/Deck-building market that Do Not Disturb Games is targeting?
- The hybrid Arena/Deck-building market represents an estimated 241 million players with a potential market size of approximately $4 billion.
- What type of funding is Do Not Disturb Games currently seeking?
- Do Not Disturb Games is seeking $850K to scale development and user acquisition.
- What is the primary sector classification for Do Not Disturb Games?
- Do Not Disturb Games is classified under Media & Entertainment Technologies.