Dase

High-speed Learning Method

Media & Entertainment Technologies
Non Active, Sep 2023 ceased to operate
Pre-Funding Jerusalem, Israel Founded 2019
LinkedIn
Last updated 2026-06-18
Total raised
Stage
Pre-Funding
Founded
2019
Headcount
2
HQ
Jerusalem, Israel
Sector
Media & Entertainment Technologies

About

Dase is a high-speed learning technology developed for the accelerated absorption of large quantities of any type of information, quickly, easily, and enjoyably, within a few hours. Dases IntegraLearing method is designed to stimulate the integrated abilities of the brains hemispheres and synchronize them with the linear abilities, thereby enabling the brain to absorb more information in less time. Dases vision includes various uses of its technology in the learning and education market, as well as in skilling and re-skilling programs; driving lessons; homeland security; lifelong learning professions (e.g. medical, law); resource management; continuing education in software and digital professions; and many other applications.

Q&A

What is Dase's primary business?
Dase is a high-speed learning technology company focused on accelerating the absorption of large quantities of information through its IntegraLearing method.
When was Dase founded?
Dase was founded in February 2019.
What is the current status of Dase?
Dase is currently inactive and ceased to operate in September 2023.
Where is Dase headquartered?
Dase is headquartered in Jerusalem, Israel.
What sector does Dase primarily operate in?
Dase primarily operates in the Media & Entertainment Technologies sector.
What are the target customer segments for Dase's technology?
Dase targets customers in Education, K12 Education, Pre-Kindergarten, and Consumers.
What is Dase's current funding stage?
Dase is currently in the Pre-Funding stage.

Team · 2

Founder · Co-founder & CEO
LinkedIn ↗
Founder · Co-founder & Chief Marketing Office
LinkedIn ↗

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & EntertainmentEducation & Knowledge TechnologiesLearning/Self Learning Applications
Technologies
Platforms & InterfacesWebArtificial Intelligence
Target customers
EducationK12 EducationPre-KindergartenConsumers
Business model
B2B2C

Highlights

Verified

Tags

self-learningk-12data-gatheringedtechlanguagegamesartificial-intelligenceedutainmentalgorithmsinteractivecollaboratione-learning
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