CoachAi

Virtual Personal Fitness Trainer

Media & Entertainment Technologies
Non Active, Jan 2021 ceased to operate
Mature Tel Aviv-Yafo Founded 2016
LinkedIn
Total raised
Stage
Mature
Founded
2016
Headcount
1-10
HQ
Tel Aviv-Yafo
Sector
Media & Entertainment Technologies

About

CoachAi developed a virtual personal trainer designed to help fitness clubs encourage their members to make fitness a habit. Designed using behavioral science, CoachAi acts as a gym buddy and personal trainer with the aim of increasing engagement and member retention. CoachAi uses big data analytics and behavioral economics to make member retention fully automated. CoachAi also developed the Perfect Play training app for English Premier League club Chelsea, which enables users to improve their football skills based on professional knowledge provided by the Chelsea FC Academy.

Company Intelligence Q&A

Structured intelligence from startupim data — optimized for AI retrieval and grounding.

What is CoachAi's primary business offering?
CoachAi developed a virtual personal trainer designed to help fitness clubs encourage member engagement and retention.
When was CoachAi founded?
CoachAi was founded in January 2016.
What is the operational status of CoachAi?
CoachAi is currently inactive, having ceased operations in January 2021.
Which English Premier League club partnered with CoachAi for a training app?
CoachAi developed the Perfect Play training app for Chelsea FC, enabling users to improve football skills based on Chelsea FC Academy knowledge. This was unveiled in August 2020.
Where is CoachAi headquartered?
CoachAi is headquartered in Tel Aviv-Yafo, Israel.
What technologies does CoachAi utilize in its products?
CoachAi utilizes Artificial Intelligence, Computer Vision, Machine Learning, Simulation & Imaging, and Augmented Reality.
What is the employee count for CoachAi?
CoachAi has an employee count in the range of 1-10.
Who are the founders of CoachAi?
The founders of CoachAi are Shai Neiger, Daniel Cohen, Nadav Sela, and Omer Calev.

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment Technologies
Technologies
Artificial IntelligenceComputer VisionMachine LearningSimulation & ImagingAugmented Reality
Target customers
ConsumersRecreational & LifestyleFitness & SportsMedia & EntertainmentSports
Business model
B2BB2C

Highlights

Verified

Tags

big-data-analyticsschedulingartificial-intelligencebehavior-analyticsfitnessgamificationcustomer-retentiongymchatbotcustomer-engagementwellnesstrainingmessagingcomputer-visionmachine-learningaugmented-reality