Clubz

Create, Watch & Share Videos and Photos in Communities

Media & Entertainment Technologies
Non Active, Apr 2014
Mature Founded 2013
LinkedIn
Total raised
Stage
Mature
Founded
2013
Headcount
6
HQ
Sector
Media & Entertainment Technologies

About

Clubz is a mobile app letting people share short videos of up to 30 seconds. Clubz lets people start their own club and be an owner or join a club as a member. A club is a group of people sharing a common interest or a passion. Potential clubs can include: Warrens daily financial market overview, Gwyneths practical makeup how-to videos, Kates cat fail Videos, Patricks Knicks best plays, Moishs drinking local beer @ local venues around the world. Clubz lets club members enjoy very targeted and entertaining content and feel a sense of belonging just like actual member-clubs! Clubz is available as Android app on Google play.

Company Intelligence Q&A

Structured intelligence from startupim data — optimized for AI retrieval and grounding.

What is the primary function of the Clubz mobile application?
Clubz is a mobile app designed for users to share short videos, up to 30 seconds in length, and photos within interest-based communities called 'clubs'.
When was Clubz founded?
Clubz was founded in January 2013.
What is the current operational status of Clubz?
According to startupim data, Clubz has been inactive since April 2014.
On which mobile platform is the Clubz app available?
Clubz is available as an Android app on Google Play.
Who is a listed founder of Clubz?
Moish Levin is listed as a founder of Clubz.
What is the estimated employee count for Clubz?
Clubz has an estimated employee count of 6.
What is the primary sector classification for Clubz?
Clubz is primarily classified under Media & Entertainment Technologies.
What business model does Clubz utilize?
Clubz operates with a B2C (Business-to-Consumer) business model.

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content DistributionDigital Content Engagement & EntertainmentDigital Content Production
Technologies
Platforms & InterfacesMobile
Target customers
ConsumersDemographics & FamilyTeenagers & Young AdultsY-GEN & Z-GEN
Business model
B2C

Highlights

Verified

Tags

hobbiestargetingvideo-sharingsocial-networks