Bengigi Studio

Indie mobile game and app developer creating original titles for Android, iOS, Windows, and the open web.

Media & Entertainment Technologies
Active
Mature Mazkeret Batya, Israel Founded 2012
Last updated 2026-07-20
Total raised
Stage
Mature
Founded
2012
Headcount
2
HQ
Mazkeret Batya, Israel
Sector
Media & Entertainment Technologies

About

Bengigi Studio is an indie mobile game and app developer founded in 2012. They focus on building original titles that are polished, load quickly, and remain enjoyable long after launch. Their portfolio includes games like Noogra Nuts, Run Cow Run, and Slots Surprise, as well as utility apps like Photaf Panorama, Face Blender, Selfish, and FilerFrog. The studio emphasizes creating original IP, ensuring a good user experience, cross-platform compatibility, and long-term support for their products.

Headcount over time

From 3 (2018-08) to 2 (2020-12) · -1 (-33%) · 2 points · source: Finder history + radar grounding
30 2018-08 2020-12

Q&A

What is Bengigi Studio's primary business?
Bengigi Studio specializes in developing and designing Android apps and games, including titles like Slots Surprise, Face Blender, Casino Spin, and Run Cow Run.
When was Bengigi Studio founded?
Bengigi Studio was founded in April 2011.
Where is Bengigi Studio headquartered?
Bengigi Studio is headquartered in Mazkeret Batya, Center District, Israel.
What is Bengigi Studio's primary sector classification?
Bengigi Studio's primary sector is Media & Entertainment Technologies.
What is the employee count for Bengigi Studio?
Bengigi Studio has 1-10 employees.
What types of customers does Bengigi Studio target?
Bengigi Studio targets consumers, specifically those interested in recreational & lifestyle content and gamers.
What is the current stage of Bengigi Studio?
Bengigi Studio is currently classified as a Mature stage company.

Team · 2

Oren Bengigi
Founder · Co-Founder & CEO
Oded Bengigi
Founder · Co-founder & Creative Director

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesSoftwareWebMobile
Target customers
ConsumersRecreational & LifestyleGamers
Business model
B2C

Highlights

Verified

Tags

entertainmentanimationmobile-gamesgamesuser-experiencemobile-applicationsgamerschildrengame-development
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