TING.Global

Teaching Students Innovation Skills Through Games

Media & Entertainment Technologies
Active
Pre-Funding Tel Aviv-Yafo Founded 2018
Website ↗
Total raised
Stage
Pre-Funding
Founded
2018
Headcount
6
HQ
Tel Aviv-Yafo
Sector
Media & Entertainment Technologies

About

TING.Global offers a creative crowd platform that includes a set of card games and a game application. Through artificial intelligence and crowd wisdom, TING enables users worldwide to practice, study, and develop inventions and technologies. The companys games include a module designed to translate ideas into structured and commercial knowledge. TING is designed to encourage creativity and ingenuity in participants of all ages. TINGs goal is to help educate and mentor young entrepreneurs to establish successful ventures based on the United Nations Sustainable Development Goals.

Company Intelligence Q&A

Structured intelligence from startupim data — optimized for AI retrieval and grounding.

When was TING.Global founded?
TING.Global was founded in September 2018.
What is TING.Global's primary business activity?
TING.Global operates a creative crowd platform that includes card games and a game application, utilizing artificial intelligence and crowd wisdom to help users practice, study, and develop inventions and technologies.
Where is TING.Global headquartered?
TING.Global is headquartered in Tel Aviv-Yafo, Israel, at Maze Street 9.
What is the current funding stage of TING.Global?
TING.Global is currently in the Pre-Funding stage.
How many employees does TING.Global have?
TING.Global has 6 employees.
What technologies does TING.Global utilize in its platform?
TING.Global utilizes Artificial Intelligence, Platforms & Interfaces, and Web technologies.
What is TING.Global's goal regarding young entrepreneurs?
TING.Global aims to educate and mentor young entrepreneurs to establish successful ventures based on the United Nations Sustainable Development Goals.
What types of customers does TING.Global target?
TING.Global targets a range of customers including Media & Entertainment, Events, Consumers, Children, Education, Enterprise & Professional Services, and SMBs & SMEs.
What is one of the earliest news mentions for TING.Global?
In June 2018, Israel21c.org published an article titled "TING card game uses Israeli ingenuity to spark creativity" about TING.Global.

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Media & Entertainment TechnologiesDigital Content Engagement & EntertainmentEducation & Knowledge Technologies
Technologies
Artificial IntelligencePlatforms & InterfacesWeb
Target customers
Media & EntertainmentEventsConsumersDemographics & FamilyChildrenEducationEnterprise & Professional ServicesSMBs & SMEs
Business model
B2BB2C

Highlights

Verified

Tags

educationsocial-learningsocial-gamessmbmobile-applicationsstudentsserious-gamesevent-organizerschildrenedutainmentwisdom-of-crowdsartificial-intelligence