Stui

Mobile Toys Played with Real Objects

Media & Entertainment Technologies
Non Active, Dec 2016
Pre-Funding Tel Aviv-Yafo Founded 2014
Total raised
Stage
Pre-Funding
Founded
2014
Headcount
6
HQ
Tel Aviv-Yafo
Sector
Media & Entertainment Technologies

About

As children - cars, dolls, board games, Legos and the such were our playground. The world is changing, and no doubt that technology is an increasing part of children's lives. This sparked an idea. If we find a seamless way to combine digital experiences with real physical toys, we might create an experience that's totally new and has the best of both worlds. This is how Stui was Born. Wonderblox, our first product, is an iPad based game boosted up with our technology. Kids get to explore with their own hands, spell words and build towers, while engaging in challenges and games.

Company Intelligence Q&A

Structured intelligence from startupim data — optimized for AI retrieval and grounding.

What is Stui's primary product?
Stui's primary product is Wonderblox, an iPad-based game that integrates digital experiences with real physical wooden blocks, designed to help children explore, spell words, and build towers.
When was Stui founded?
Stui was founded in July 2014.
What is the status of Stui as of December 2016?
According to startupim data, Stui became inactive in December 2016.
Where is Stui's headquarters located?
Stui's headquarters is located in Tel Aviv-Yafo, Israel.
How many employees did Stui have?
Stui had 6 employees.
What is Stui's current funding stage?
Stui's current funding stage is Pre-Funding, with a total raised amount of $0 USD.
Who is a founder of Stui?
Yoav Dori is a founder of Stui.
What was a significant product launch event for Wonderblox?
In December 2015, Wonderblox, a digital game played with real wooden blocks, launched on Kickstarter.

Sectors & technology

Primary sector
Media & Entertainment Technologies
Sub-sectors
Education & Knowledge TechnologiesMedia & Entertainment TechnologiesDigital Content Engagement & Entertainment
Technologies
Platforms & InterfacesMobile
Target customers
ConsumersDemographics & FamilyParentsChildren
Business model
B2C

Highlights

Verified

Tags

childrensmart-toysgamesconsumer-electronicsmobile-applicationschild-developmenttoysedtech