Calma

Virtual-reality Treatment for Sensory Process Disorder

Health Tech & Life Sciences
Non Active, Jan 2020 ceased to operate
Pre-Funding Holon Founded 2016
Total raised
Stage
Pre-Funding
Founded
2016
Headcount
6
HQ
Holon
Sector
Health Tech & Life Sciences

About

Calma uses virtual reality to simulate a controllable underwater world that can be used to treat sensory process disorders in children. Calmas personalized treatment system allows the user to control various simulations in the virtual world in real time, including properties such as speed, movement, and background music, in order to regulate the senses. Calma was invented by students of Holon Institute of Technology (HIT).

Company Intelligence Q&A

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What is Calma's primary focus?
Calma specializes in virtual reality treatment for sensory process disorders in children, using a controllable underwater world simulation.
When was Calma founded?
Calma was founded in January 2016.
What is the current operational status of Calma?
Calma is currently inactive, having ceased operations in January 2020.
Where is Calma headquartered?
Calma's headquarters are located in Holon, Israel.
How many employees did Calma have?
Calma had between 1 and 10 employees, with an exact count of 6.
What was Calma's funding stage?
Calma was in the Pre-Funding stage.
Who invented the Calma system?
The Calma system was invented by students of the Holon Institute of Technology (HIT).
Which markets did Calma target?
Calma targeted the Israeli and United States markets.
What was a notable news event for Calma?
In September 2017, Globes.co.il reported on Calma's system using virtual reality to treat autism.

Sectors & technology

Primary sector
Health Tech & Life Sciences
Sub-sectors
Health Tech & Life SciencesDigital HealthcareDigital Therapeutics
Technologies
Simulation & ImagingVirtual RealitySensing
Target customers
ConsumersDemographics & FamilyChildren
Business model
B2C

Tags

real-timepatent-pendingneuro-stimulationnon-invasivedigital-healthcarebrain-disordervirtual-realitychildrenhome-careautismgamificationdigital-therapeutics